Well, I’d like to make a point. Esports are not new!
Just because you didn’t know about it before doesn’t mean it’s new. The first video game competition took place in the 1970s. Since then the phenomenon has developed in gargantuan ways.
The earliest known video game competition took place on 19 October 1972 at Stanford University for the game Spacewar.
The fact is that the phenomenon has not developed in the same way and at the same speed throughout the world.
Already in the late 1990s and early 2000s, StarCraft was a real cult in Korea with its own TV shows and packed stadiums. At the same time, the firsts LAN parties were held in America. We were far from the current popularity of the Dreamhack or others similar events. The events at that time were less than 500 people, if not less than that. For example, the LAN ETS founded in 2002 welcomed 213 players for its first edition.
For many years. What most people didn’t realize. Was that, what America was experiencing in terms of electronic sports, Europe had experienced it 5 years ago and Asia 10 years ago (Korea even more than 10 years). This was the rule for many years but the development gap between continents has been decreasing exponentially over the last 5 years. This decrease is due to many factors. The entry of esports in educational institutions is one of them. Major investments by video game companies (publisher) in America is another one of these factors.
So, in short, when you say that esport is new, you’re only saying that you’re new in this field.
Tip of the day:
When you have a good idea for a project, please find out if the idea has been done before. Get in touch with the people who worked on the project, ask them what worked and especially what didn’t work and why. I am aware that it is not always easy to track people down, but it is worth it. Get all the information you can before you start. You will save a lot of money and a lot of time.
Remember that you have 50 years of history to help you succeed in yours esports projects!